PERANCANGAN ANIMASI 3D DENGAN MENGGUNAKAN TEKNIK STOP MOTION DAN PARTICLE SYSTEM PROGRAM STUDI TEKNIK INFORMATIKA UNIVERSITAS TANJUNGPURA
Abstract: Stop motion is one
of the traditional animation technique that has been use from the beginning of
an early animation film up until now. As
one of the traditional technique, there is a lot of things that can not be
animated with stop motion. One of them is a movement of an animation that shape
like a particle with abstract and fuzzy movement. Based on that reason, the
production of an short animation film is conducted that will combine stop
motion technique with particle system; which is a digital animation technique.
In this research, particle system technique will be added in post production so
the elemental effects that can’t be produce by stop motion technique can be added.
Resulting in one animation that combine the traditional animation technique,
stop motion, with digital animation technique, particle system. From the
qualitative comparative technique that comparing the scene before and after
post production state of effects, also quantitative comparative technique with
the sum of particle that had been emitted and the pixel count and also velocity
count. It is concluded that the particle system technique succeeded in covered
the lack of stop motion technique in animated
the movement of an abstract and fuzzy object.
Penulis: Agung Wijayanto
Kode Jurnal: jptinformatikadd140182