IMPLEMENTASI MONTE CARLO TREE SEARCH PADA PERMAINAN KARTU “DAIFUGO”
Abstract: Daifugo is climbing
card game that is originated from Japan. AI player of Daifugo card game can be
implemented using Monte Carlo Tree Search to get optimal result from random
simulation. Monte Carlo Tree Search has 4 step, selection, expansion,
simulation and backpropagation that is executed until maximal loop is reached.
Objective of using Monte Carlo Tree Search on AI player in Daifugo card game is
to get move with high winning rate and to observe the effect of number of loop
on the method to winning rate
Penulis: Eunike Thirza Hanitya
Christian, R. Gunawan Santoso, Erick Purwanto
Kode Jurnal: jptinformatikadd150384