Otaku Subculture Character in Japanese Poetry Anthology Otaku Senryu
Abstract: This paper focuses
on one the subcultures existing in Japan, known as otaku. Subculture is a forum
for youth community media and technology enthusiasts, like manga (Japanese
comics), anime (Japanese cartoons), video games, computers, and the Internet.
In the process, otaku who initially labeled negatively has contributed
significantly to Japan as the most advanced industrialized country in Asia, not
only in the field of culture, but also in the fields of science and economics.
Using data from Japanese poem anthology (senryu) in Otaku Senryu(OS), this
paper focuses on 1) distinctiveness of otaku character and; 2) factors
supporting construction of otaku’s character. The method applies Riffaterre’s
semiotic approach. The result obtained is that the otaku distinctiveness lies
in their tendency to not be able to escape media and technology. Media and
technology have transformed them into a difficult person in interacting and
communicating directly with others as they have become introverted, obsessive, and
also consumptive.
Author: Indah Fitriani, Lina
Meilinawati, N. Rinaju Purnomowulan
Journal Code: jpantropologigg160023