Pengaruh Permainan Monopoli dalam Peningkatan Pengetahuan, Sikap, dan Tindakan Pola Konsumsi Buah dan Sayur Pada Siswa SDN 021 Sungai Kunjang Samarinda
Abstrak: Childrend in general
didn’t like consumed vegetables and fruits, the levels of fruit and vegetables
consumption in children was low. Game was one of its media to gaves information
that was fun for children, one of them was monopoly. Therefore, need for recogninition
of compsumption pattern of fruits and vegetables throught the game would
improved the knowledge,attitudes and actions of the consumption pattern of
fruits and vegetables.This research aimed to determine the effect monopoly game
increase of knowledge, attitude and actions consumption pattern of fruits and
vegetables to students SDN 021 Sungai Kunjang, Samarinda using quasy
eksperiment with pretest-posttest with control group and an experimental group
and a large sample of 32 students in each class control and 43 students in the
eksperimental group. Sampling techniques is purposive sampling and data
analisis using the paired T-test, wilcoxon test,dan man whitney test with
significance < 0,05. The results showed
that there were significant knowledge ( value=0.000), attitude ( value=0.000)
and actions ( value=0.000) of students before and after the intervention of
monopoly game to increase knowledge, attitude dan actions of fruits and
vegetables to students SDN 021 Sungai Kunjang Samarinda.The suggestion of this
research were cooperation between the school and the parents, and the guidance
from health The suggestion of this research were cooperation between the school
and the parents, and the guidance from health care worker about the importance
to eating fruits and vegetables to students to conduct training joint
cooperation of UKS and small doctor in school.
Key Words: Monopoly,
Knowledge, Attitude and Actions
Penulis: Anisa Marini, Ratih
Wirapuspita, Iriyani Kamaruddin
Kode Jurnal: jpkesmasdd150654